In the beginning was the Value.
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What is a value? It’s hard to say.
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This is like asking what a number is in math, or what a point is in
geometry. A value is a thing in the JavaScript
universe.
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Numbers are values — but so are a few other things, like objects and
functions. However, many things, such as an if statement or
a variable declaration, are not values.
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Code and Values
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To
distinguish values from everything else in my JavaScript program, I
like to imagine this drawing of the Little Prince by Antoine de
Saint-Exupéry:
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I’m standing on a small asteroid — it is the code of my program.
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On its surface, I see the if statements and variable
declarations, commas, curly braces, and all the other things one might
find in the JavaScript code.
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My
code contains instructions like “make a function call” or “do this
thing many times”, or even “throw an error”. I walk through these
instructions step by step — running errands from my small
asteroid.
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But every once in a while, I look up.
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On a clear night, I see the different values in the JavaScript sky:
booleans, numbers, strings, symbols, functions and objects,
null and undefined — oh my! I might refer to
them in my code, but they don’t exist inside my code.
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In my JavaScript universe, values float in space.
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“Hold on,“ you might say, “I always thought of values as being inside
of my code!” Here, I’m asking you to take a leap of faith. It will take
a few more modules for this mental model to pay off. Give it five minutes.
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Back to values. Broadly, there are two kinds of them.
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Primitive Values
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Primitive Values are numbers and strings, among other
things. Open your browser's console and print these primitive values
using console.log() :
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console.log(2);
console.log("hello");
console.log(undefined);
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All primitive values have something in common. There’s nothing I
can do in my code that would affect them.
This sounds a bit vague, so we’ll explore what this means concretely in
the next module. For now, I’ll say that primitive values are like stars
— cold and distant, but always there when I need them.
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That’s the first kind of values.
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Objects and Functions
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Objects and Functions are also values, but they are not
primitive. This makes them very special. Go ahead and log a few of them
to the browser console:
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console.log({});
console.log([]);
console.log(x => x * 2);
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Notice
how the browser console displays them differently from the primitive
values. Some browsers might display an arrow before them, or do
something special when you click them. If you have a few different
browsers installed (e.g. Chrome and Firefox), compare how they visualize
objects and functions.
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Objects and functions are special because I can manipulate them
from my code.
For example, I can connect them to other values. This is rather vague —
so we’ll refine this idea in a later module. For now, I can say that if
primitive values are like distant stars, then objects and functions are
more like rocks floating nearby my code. They’re close enough that I
can manipulate them.
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And that’s the second kind of values.
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You
might have questions. Good. If you ask a question, the JavaScript
universe might answer it! Provided, of course, that you know how to ask.
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Expressions
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There
are many questions JavaScript can’t answer. If you want to know whether
it’s better to confess your true feelings to your best friend or to
keep waiting until you both turn into skeletons, JavaScript won’t be of
much help.
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But there are some questions that JavaScript would be delighted
to answer. These questions have a special name — they are called expressions.
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If we “ask” the expression 2 + 2 , JavaScript will “answer”
with the value 4 .
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Expressions are questions that JavaScript can answer. JavaScript
answers expressions in the only way it knows how — with
values.
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If the word “expression” confuses you, think of it as a piece of code
that expresses a value. You might hear people say that 2
+ 2 “results in” or “evaluates to” 4 . These are all
different ways to say the same thing.
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We ask JavaScript 2 + 2 , and it answers with 4 .
Expressions always result in a single value. Now we
know enough about expressions to be dangerous!
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I
previously said that there are many types of JavaScript values:
numbers, strings, objects, and so on. How do we know any particular
value’s type?
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This sounds like a question. Do we dare to ask it?
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Checking a Type
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At
first, all values in the JavaScript cosmos might look the same — bright
dots in the sky. But if you look closely, you’ll realize there are
fewer than ten different types of values. Values of the same type behave
in similar ways.
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If we want to check a value’s type, we can ask it with the
typeof operator. JavaScript will answer our question with
one of the predetermined string values, such as "number" ,
"string" , or "object" .
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Below are a few examples you can try in the browser console:
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console.log(typeof(2));
console.log(typeof("hello"));
console.log(typeof(undefined));
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Here, typeof(2) is an expression — and it results in the
"number" value.
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Strictly saying, using parens isn’t required with typeof .
For example, typeof 2 would work just as fine as
typeof(2) .
However, sometimes parens are required to avoid an ambiguity. One of
the cases below would break if we omitted the parens after
typeof . Try to guess which one it is:
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console.log(typeof({}));
console.log(typeof([]));
console.log(typeof(x => x * 2));
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You can verify your guess in the browser console.
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Now
take another look at the last three examples — this time with close
attention to their results. Did you find any of these results
surprising? Why?
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Types of Values
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As an aspiring astronomer, you might want to know about every
type of value that can be observed in the JavaScript sky. After almost
twenty five years of studying JavaScript, the scientists have only
discovered nine such types:
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Primitive Values
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Undefined (
undefined ), used for
unintentionally missing values.
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Null (
null ), used for
intentionally missing values.
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Booleans (
true and
false ), used for logical operations.
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Numbers (
-100 , 3.14 ,
and others), used for math calculations.
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Strings (
"hello" , "abracadabra" ,
and others), used for text.
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Symbols (uncommon), used to hide implementation
details.
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BigInts (uncommon and new), used for math on
big numbers.
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Objects and Functions
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Objects (
{} and others), used to
group related data and code.
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Functions (
x => x * 2 and
others), used to refer to code.
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No Other Types
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You might ask: “But what about other types I have used, like arrays?”
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In JavaScript, there are no other fundamental value types other
than the ones we have just enumerated. The rest are all
objects! For example, even arrays, dates, and regular expressions
fundamentally are objects in JavaScript:
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console.log(typeof([]));
console.log(typeof(new Date()));
console.log(typeof(/(hello|goodbye)/));
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“I see,” you might reply, “this is because everything is an
object!” Alas, this is a popular urban legend, but it’s not true.
Although code like "hi".toUpperCase() makes
"hi"
seem like an object, this is nothing but an illusion. JavaScript
creates a wrapper object when you do this, and then immediately discards
it.
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It’s fine if this mechanism doesn’t quite click yet. For now,
you only need to remember that primitive values, such as numbers and
strings, are not objects.
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Recap
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Let’s recap what we know so far:
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There are values, and then there’s everything
else. We can think of values as different things
“floating” in our JavaScript universe. They don’t exist inside
our code, but we can refer to them from our code.
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There are two categories of values: there are Primitive
Values, and then there are Objects and
Functions. In total, there are nine separate
types. Each type serves a specific purpose, but some are rarely
used.
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Some values are lonely. For example,
null is the only value of the Null type, and undefined
is the only value of the Undefined type. As we will learn later,
these two lonely values are quite the troublemakers!
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We can ask questions with expressions.
JavaScript will answer to us with values. For example, the
2 + 2 expression is answered with 4 .
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We can inspect the type of something by wrapping it in a
typeof expression. For example, typeof(4)
is the string value "number" .
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Exercises
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Now it’s time to put what we learned to action.
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Even
if you already have a decent amount of experience with JavaScript don't
skip the exercise questions! I personally learned some of these things
only a few years ago.
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Next
up we will explore the Primitive Values in more detail. We look at what
these different primitive types like numbers and Null have in common,
and learn a thing or two about what equality means in JavaScript.
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We
will also continue to refine our mental model. This module presents a
crude sketch — an approximation. We will focus on different parts of the
picture and fill them in with more details, like a progressive JPEG image.
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These
might seem like small steps, but we’re laying the foundation for
everything else to come. We’re building the JavaScript universe,
together.
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